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                    <title>[KBC] multigaming Nachrichtenticker</title>
                    <link>http://www.kbc-multigaming.de</link>
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                    <description>Aktuelle Neuigkeiten von http://www.kbc-multigaming.de</description>
                    <language>de-de</language>
                    <pubDate>Sun, 15 Jan 2012 09:48:17 +0100</pubDate>
                    <item>
	                       <title>Minecraft 1.1 veröffentlicht</title>
	                       <description><![CDATA[<font size="2">Vor wenigen Tagen gab es erneut ein Update für Minecraft. Die wichtigsten Änderungen könnt ihr dem Video und dem <a href="http://www.minecraftwiki.net/wiki/Version_history" target="_blank">Changelog</a> entnehmen.</font><br />
<br />
<div align="center"><br />
<iframe width="560" height="315" src="http://www.youtube.com/embed/nDrU6GTq8HM" frameborder="0" allowfullscreen></iframe></div><br />
]]></description>
	                       <author>solaris@kbc-multigaming.de (M. )</author>
	                       <guid><![CDATA[http://www.kbc-multigaming.de/index.php?site=news_comments&newsID=211]]></guid>
	                       <link><![CDATA[http://www.kbc-multigaming.de/index.php?site=news_comments&newsID=211]]></link>
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	  			            <item>
	                       <title>Hier das wichtigste Ei</title>
	                       <description><![CDATA[<img src="images/news-pics/94_1276872140.jpg" id="ws_image_132661729796_1" border="0" onload="checkSize('132661729796_1', 550, 500)" alt="images/news-pics/94_1276872140.jpg" style="max-width: 551px; max-height: 501px;" /><div id="ws_imagediv_132661729796_1" style="display:none;"><a href="images/news-pics/94_1276872140.jpg" target="_blank"><i>(Größe angepasst: Original anzeigen)</i></a></div> <br />
]]></description>
	                       <author>der_nordmann@hotmail.com (Pascal )</author>
	                       <guid><![CDATA[http://www.kbc-multigaming.de/index.php?site=news_comments&newsID=209]]></guid>
	                       <link><![CDATA[http://www.kbc-multigaming.de/index.php?site=news_comments&newsID=209]]></link>
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	  			            <item>
	                       <title>Wir haben einen NEUEN !!!</title>
	                       <description><![CDATA[<img src="images/news-pics/207_1325970871.jpg" id="ws_image_132661729798_1" border="0" onload="checkSize('132661729798_1', 550, 500)" alt="images/news-pics/207_1325970871.jpg" style="max-width: 551px; max-height: 501px;" /><div id="ws_imagediv_132661729798_1" style="display:none;"><a href="images/news-pics/207_1325970871.jpg" target="_blank"><i>(Größe angepasst: Original anzeigen)</i></a></div> ]]></description>
	                       <author>der_nordmann@hotmail.com (Pascal )</author>
	                       <guid><![CDATA[http://www.kbc-multigaming.de/index.php?site=news_comments&newsID=207]]></guid>
	                       <link><![CDATA[http://www.kbc-multigaming.de/index.php?site=news_comments&newsID=207]]></link>
	                     </item>
	  			            <item>
	                       <title>Frohe Weihnachten!</title>
	                       <description><![CDATA[<div align="center"><img src="images/news-pics/205_1324708102.jpg" id="ws_image_132661729802_1" border="0" onload="checkSize('132661729802_1', 550, 500)" alt="images/news-pics/205_1324708102.jpg" style="max-width: 551px; max-height: 501px;" /><div id="ws_imagediv_132661729802_1" style="display:none;"><a href="images/news-pics/205_1324708102.jpg" target="_blank"><i>(Größe angepasst: Original anzeigen)</i></a></div> </div>]]></description>
	                       <author>solaris@kbc-multigaming.de (M. )</author>
	                       <guid><![CDATA[http://www.kbc-multigaming.de/index.php?site=news_comments&newsID=205]]></guid>
	                       <link><![CDATA[http://www.kbc-multigaming.de/index.php?site=news_comments&newsID=205]]></link>
	                     </item>
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	                       <title>Command &amp; Conquer Generals 2</title>
	                       <description><![CDATA[<font size="2">Electronic Arts wird 2013 den Nachfolger von Generals veröffentlichen. Die Engine stammt von BF3 und entwickelt wird das Spiel von Bioware.<br />
<br />
Hier noch ein paar Informationen:<br />
<ul class='list'><li>Spielt 10 Jahre nach Generals</li><li>3 Fraktionen (EU, GLA, unbekannt)</li><li>Kooperative und kompetitive Missionen</li><li>Komplett zerstörbare Umgebung</li><li>PC exklusiv, keine Konsolen</li></ul><br />
<br />
</font><br />
<br />
<div align="center"><div style="background-color:#000000;width:520px;"><div style="padding:4px;"><embed src="http://media.mtvnservices.com/mgid:moses:video:gametrailers.com:724610" width="512" height="288" type="application/x-shockwave-flash" allowFullScreen="true" allowScriptAccess="always" base="." flashVars=""></embed><p style="text-align:left;background-color:#FFFFFF<img src="images/smileys/tongue2.gif" alt="funny" border="0" />adding:4px;margin-top:4px;margin-bottom:0px;font-family:Arial, Helvetica, sans-serif;font-size:12px;">Get More: <a href="http://www.gametrailers.com">GameTrailers.com</a>, <a href="http://www.gametrailers.com/video/vga-2011-command/724610">Command & Conquer: Gen...: Exclusive Debut Trailer</a>, <a href="http://pc.gametrailers.com/">PC Games</a>, <a href="http://ps3.gametrailers.com/">PlayStation 3</a>, <a href="http://xbox360.gametrailers.com/">Xbox 360</a></p></div></div></div>]]></description>
	                       <author>solaris@kbc-multigaming.de (M. )</author>
	                       <guid><![CDATA[http://www.kbc-multigaming.de/index.php?site=news_comments&newsID=204]]></guid>
	                       <link><![CDATA[http://www.kbc-multigaming.de/index.php?site=news_comments&newsID=204]]></link>
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	  			            <item>
	                       <title>Neue Member beim KBC</title>
	                       <description><![CDATA[<img src="images/news-pics/203_1323545727.jpg" id="ws_image_132661729808_1" border="0" onload="checkSize('132661729808_1', 550, 500)" alt="images/news-pics/203_1323545727.jpg" style="max-width: 551px; max-height: 501px;" /><div id="ws_imagediv_132661729808_1" style="display:none;"><a href="images/news-pics/203_1323545727.jpg" target="_blank"><i>(Größe angepasst: Original anzeigen)</i></a></div> ]]></description>
	                       <author>der_nordmann@hotmail.com (Pascal )</author>
	                       <guid><![CDATA[http://www.kbc-multigaming.de/index.php?site=news_comments&newsID=203]]></guid>
	                       <link><![CDATA[http://www.kbc-multigaming.de/index.php?site=news_comments&newsID=203]]></link>
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	                       <title>Neuer Patch im Anmarsch</title>
	                       <description><![CDATA[<font size="2">Am 6. Dezember wird Dice einen neuen Patch für die PC-Version veröffentlichen. Da der Patch noch Inhalte für Back to Karkand enthalten wird, bringt er satte 2GB auf die Waage.<br />
<br />
Anbei die Patchnotes:<br />
<b><br />
Bugfixes:</b><br />
Fixed a problem with spawn timer now showing blue border on startup and lost spawn point<br />
Fixed a problem where player who joined queuing on End of round got spawn screen stuck on screen, but unable to do anything with it untill next round loaded<br />
Fixed a problem where camera would change to 3rd person on killcam when killcam was turned off in server settings<br />
Fixed stat references on several dogtags<br />
Fixed for surveillance ribbon not counting TUGS<br />
Fixed a missing combat area lines on the minimap for Grand Bazaar conquest small<br />
Moved a tank spawn in US base on Caspian Border so it would not be destroyed by a falling tree<br />
Fixed a problem where placing C4 with the russians soldier was playing US faction VO<br />
Fixed a problem where TV guided missiles could be shot into its own helicopter and destroy it<br />
Fixed a problem when attempting to fire lock on weapons without a target<br />
Tweaked the chat, it should now be a bit easier to read<br />
Fixed several vehicles that did not properly shoot rockets and guns towards their predictive sights<br />
Fixed the G17 Supressed Laser not working properly<br />
Added alternate HUD colors to help colorblinds<br />
Added a network interpolation setting. This allows users with good bandwidth reduce latency, but might increase some stuttering. The user can find what works best for his connection by tweaking the slider.<br />
Increased the Spawn protection radius on TDM<br />
Fixed a problem with smoke on land vehicles, Missiles should now miss more often<br />
Fixed a problem where users could end up with IRNV scope in any vehicle<br />
Fixed a problem where player dies if vaulting over a ledge and into water while sprinting<br />
Fixed several crashes and increased general stability<br />
Fixed a problem where the user was unable to revive two players that have the bodies one over the other<br />
Fixed so you can assign an axis and use as a digital input. This makes it possible for the player (on pc) to assign one of the sticks on a gameped to be used for throttle/brake.<br />
Fixed a problem with the Kill camera acting up when suiciding from parachute<br />
Fixed air radar was showing to much. now lasertagged, heatsignature above threshold, enemy missiles and capture points are only visible on air radar<br />
Fixed a problem where the game would enter a technical hang if the user pressed pause menu and tilde at the same time<br />
Fixed a problem where you could get green flashes on screen<br />
You can now reassign cycle weapons<br />
Fixed so the weapon zooms automatically after bipod deploy is gone when using zoom toggle<br />
Fixed a problem where the parachute would stay stuck in air if the owner was killed<br />
<br />
<br />
<b>Balance Tweaks:</b><br />
Fixed several weapons so they are properly suppressed and hide the player on the minimap when fired.<br />
Tweaked Tactical Light so it is not as blinding over longer ranges.<br />
Tweaked the IRNV scope so it is limited to usage only at close range.<br />
Reduced heat masking effectiveness of Spec Ops Camo.<br />
Fixed a bug where Ammo spec would give additional 40mm grenades instead of Frag spec.<br />
Increased the number of additional 40mm grenades from Frag spec.<br />
Fixed so AT mines only live for 20 seconds after a player dies to prevent infinite mines. (We want to make a different fix in the future, it’s in JIRA).<br />
Increased the Time to Live on sniper caliber rounds to allow extreme distance shots.<br />
Fixed several weapon descriptions, calibers, and fire rates. The weapons themselves have not changed.<br />
Fixed so the M9 and MP443 pistol can be equipped by the opposing faction when it is unlocked at 100 kills.<br />
Fixed Laser Guided Missiles missing their targets if the target is moving too fast.<br />
Reduced the effectiveness of Stealth on Air Vehicles.<br />
Reduced the effectiveness of Beam Scanning for Jets.<br />
Reduced the damage done to Armored Vehicles and Infantry from AA guns.<br />
Increased the damage RPGs and Tank shells do to AA vehicles.<br />
Slightly decreased the accuracy for all weapons on fully automatic, burst fire is now preferable at mid to long range.<br />
Increased the effective accuracy of long bursts for LMGs when using a bipod.<br />
Slightly increased the range of the 44magnum bullets.<br />
Increased the close range damage of 4.6x30mm and 5.7x28mm bullets.<br />
Increased the reload time of the Mortar from 3.5sec to 4.8sec and increased the time it takes before a shell hits the ground.<br />
Reduced the aimed accuracy bonus given by a Suppressor for the MP7, P90, PP2000, PP-19, and UMP45.<br />
Increased the range and FOV for designating targets with the SOFLAM and vehicle Laser Designators.<br />
Decreased the effectiveness of 12g FRAG ammo when equipped on semi-automatic and automatic shotguns.<br />
Slightly Increased the power of Fighter Jet Cannons against all vehicle targets, especially Helicopters.<br />
Decreased the power of Miniguns against Jets and Helicopters.<br />
Increased the power of Stingers against Jets.<br />
Flares reload times for Jets and Helicopter Gunners have been increased.<br />
Tweaked the AN94 so its burst fire better conveys the real world advantage offered by this weapon.<br />
Added Single Shot to the AN94 as an available fire mode.<br />
Slightly increased the recoil on the M416 and removed the Burst Fire mode (this weapon incorrectly had burst fire, which was not authentic).<br />
Tweaked the spawns for TDM on Kharg Island, Grand Bazaar, Caspian Border, Seine Crossing, Operation Firestorm, Damavand Peak and Noshahar Canals<br />
Moved a tank spawn in US base on Caspian Border so it would not be destroyed by a falling tree<br />
Tweaked the Gas station Capture area on Conquest on Caspian Border<br />
Tweaked the max vehicle height on Noshahar Canals<br />
</font>]]></description>
	                       <author>solaris@kbc-multigaming.de (M. )</author>
	                       <guid><![CDATA[http://www.kbc-multigaming.de/index.php?site=news_comments&newsID=200]]></guid>
	                       <link><![CDATA[http://www.kbc-multigaming.de/index.php?site=news_comments&newsID=200]]></link>
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	  			            <item>
	                       <title>Das KBC HQ</title>
	                       <description><![CDATA[Hier mal für alle die es noch nicht kennen:<b> Das KBC HQ!</b><br />
<br />
<div align="center"><img src="images/news-pics/199_1322213095.jpg" id="ws_image_132661729819_1" border="0" onload="checkSize('132661729819_1', 550, 500)" alt="images/news-pics/199_1322213095.jpg" style="max-width: 551px; max-height: 501px;" /><div id="ws_imagediv_132661729819_1" style="display:none;"><a href="images/news-pics/199_1322213095.jpg" target="_blank"><i>(Größe angepasst: Original anzeigen)</i></a></div> </div>]]></description>
	                       <author>duke28@gmx.net (Alex )</author>
	                       <guid><![CDATA[http://www.kbc-multigaming.de/index.php?site=news_comments&newsID=199]]></guid>
	                       <link><![CDATA[http://www.kbc-multigaming.de/index.php?site=news_comments&newsID=199]]></link>
	                     </item>
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	                       <title>Origin per Windows Firewall deaktivieren</title>
	                       <description><![CDATA[<font size="2">Wer Origin die Leitung zu EA kappen möchte, muss nur die eingebaute Windows-Firewall durch eine entsprechende Regel für die Origin.exe erweitern. Um zu spielen muss lediglich direkt die Adresse zum Battlelog <a href="http://battlelog.battlefield.com" target="_blank" rel="nofollow">http://battlelog.battlefield.com</a> aufgerufen werden. Sehr hilfreich ist es auch, die Cloud-Speicherung von Spielständen und die Funktion "Origin im Spiel aktivieren" zu deaktivieren.</font>]]></description>
	                       <author>solaris@kbc-multigaming.de (M. )</author>
	                       <guid><![CDATA[http://www.kbc-multigaming.de/index.php?site=news_comments&newsID=198]]></guid>
	                       <link><![CDATA[http://www.kbc-multigaming.de/index.php?site=news_comments&newsID=198]]></link>
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	                       <title>Kostenlos 5 weitere Dogtags erhalten</title>
	                       <description><![CDATA[<font size="2">Alles was ihr dazu tun müsst, ist einen 5 minütigen Trailer anzuschauen. Wer die Teile will, klickt einfach auf folgenden Link: <a href="http://www.actofvalor.ea.com" target="_blank" rel="nofollow">www.actofvalor.ea.com</a></font><br />
<br />
<div align="center"><img src="http://cache.gawker.com/assets/images/comment/9/2011/11/29fd841ff6c24ffd4949573efa15c01c/original.png" id="ws_image_132661729824_1" border="0" onload="checkSize('132661729824_1', 550, 500)" alt="http://cache.gawker.com/assets/images/comment/9/2011/11/29fd841ff6c24ffd4949573efa15c01c/original.png" style="max-width: 551px; max-height: 501px;" /><div id="ws_imagediv_132661729824_1" style="display:none;"><a href="http://cache.gawker.com/assets/images/comment/9/2011/11/29fd841ff6c24ffd4949573efa15c01c/original.png" target="_blank"><i>(Größe angepasst: Original anzeigen)</i></a></div></div>]]></description>
	                       <author>solaris@kbc-multigaming.de (M. )</author>
	                       <guid><![CDATA[http://www.kbc-multigaming.de/index.php?site=news_comments&newsID=197]]></guid>
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